Goblins

Units:

''' Goblin Warriors '''

Resource Cost: 100

Command Points: 15

Health: 100

Strong: Pikes

Weak: Cavalry

From: Goblin Cave. Level 1

Time Built: 20sek

Upgrades: Banner Carrier, Heavy Armor, Forged Blades

 Goblin Pikemen 

Resource Cost: 150

Command Points: 12

Health: 140

Strong: Cavalry

Weak: Archers

From: Goblin Cave. Level 1

Time Built: 20sek

Upgrades: Banner Carrier, Heavy Armor, Forged Blades

''' Goblin Archers '''

Resource Cost: 200

Command Points: 12

Health: 80

Strong: Pikes

Weak: Cavalry

From: Goblin Cave. Level 1

Time Built: 20sek

Upgrades: Banner Carrier, Heavy Armor, Fire Arrows

''' Spiderlings '''

Resource Cost: 200

Command Points: 10

Health: 300

Strong: Swords

Weak: Archers

From: Spider Pit. Level 1

Time Built: 30sek

Upgrades: Banner Carrier

''' Giant Scorpions '''

Resource Cost: 400

Command Points: 6

Health: 400

Strong: Swords

Weak: Archers

From: Spider Pit. Level 2

Time Built: 40sek

Upgrades: Banner Carrier

''' Goblin Spider Riders '''

Resource Cost: 500

Command Points: 6

Health: 500

Strong: Swords

Weak: Pikes

From: Spider Pit. Level 2

Time Built: 40sek

Upgrades: Banner Carrier, Heavy Armor, Forged Blades

''' Goblin Spider Archers '''

Resource Cost: 700

Command Points: 6

Health: 400

Strong: Pikes

Weak: Spearthrowers

From: Spider Pit. Level 2

Time Built: 40sek

Upgrades: Banner Carrier, Heavy Armor, Fire Arrows

''' Bats '''

Resource Cost: 50

Command Points: 20

Health: 50

Strong: Swords, Pikes

Weak: Archers

From: Misty Mountains Tent. Level 1

Time Built: 15sek

''' Wolves in Misty Mountains '''

Resource Cost: 200

Command Points: 12

Health: 250

Strong: Swords

Weak: Archers

From: Misty Mountains Tent. Level 2

Time Built: 20sek

Upgrades: Banner Carrier

''' Hill Men in Misty Mountains '''

Resource Cost: 200

Command Points: 15

Health: 180

Strong: Pikes

Weak: Cavalry

From: Misty Mountains Tent. Level 2

Time Built: 20sek

Upgrades: Banner Carrier

''' Half Troll Marauders '''

Resource Cost: 600

Command Points: 6

Health: 650

Strong: Cavalry

Weak: Archers

From: Fissure. Level 1

Time Built: 40sek

Upgrades: Banner Carrier, Heavy Armor, Forged Blades

 Cave Troll 

Resource Cost: 800

Command Points: 1

Health: 1100

Strong: Swords, Cavalry

Weak: Archers

From: Fissure. Level 2

Time Built: 60sek

Powers: Find Tree, Eat Orc, Find Rock, Close Ranged Attack

'''

'''

''' Mountain Giant '''

Resource Cost: 1000

Command Points: 1

Health: 1500

Strong: Structures

Weak: Archers

From: Fissure. Level 2

Time Built: 60sek

Powers: Togle Weapons (Close Ranged Attack and Throw Rock)

''' Fire Drakes '''

Resource Cost: 2000

Command Points: 1

Health: 2000

Strong: Swords, Cavalry

Weak: Archers

From: Fissure. Level 3

Time Built: 80sek

''' Orc Laborer '''

Resource Cost: 10

Command Points: 1

Health: 50

Strong: Ents, Siege Weapons

Weak: All Units

From: Lumber Mill

Time Built: 5sek

Heroes:

''' Bolg '''

Resource Cost: 500

Health: 650

Mele Damage: 140

Weapons: Orkish Sword

Powers: 2.lev Leadership (+50%Damage +50%Armor), 6.lev Chief of Goblins, 7.lev Summon Goblins (3 Battalion Goblins Warriors, 1 Battalion Goblins Archers)

''' Azog '''

Resource Cost: 800

Health: 800

Mele Damage: 180

Weapons: Orkish Sword

Powers: 2.lev Leadership (+100%Damage +75%Armor), 3.lev Skull Totem, 5.lev Iron Fist (+200%Damage), 7.lev Summon Goblins (3 Battalion Goblin Warriors, 1 Battalion Goblin Archers)

''' Gorkil the Goblin King '''

Resource Cost: 1200

Health: 1000

Mele Damage: 220

Weapons: Orkish Sword

Powers: 1.lev Mount/Dismount (on Scorpion), 1.lev Skull Totem, 3.lev Battle Fenzy, 6.lev Piosoned Stinger (+200%Damage), 10.lev Call 4 Fire Drakes (4 Fire Drakes)

''' Shelob '''

Resource Cost: 2000

Health: 2500

Mele Damage: 300

Weapons: Biting

Powers: 1.lev Shelob Strike, 3.lev Instill Terror, 5.lev Summon Spiders (3 Battalion Spiderlings), 6.lev Prisoned Stinger (+200%Damage), 10.lev Tunnel

''' Burzolog '''

Resource Cost: 2000

Health: 2500

Mele Damage: 300

Weapons: Troll Hammer

Powers: 1.lev Dominate Troll, 3.lev Leap Attack, 5.lev Leadership (+25%Damage +25%Armor)

''' Ungoliant '''

Resource Cost: 3500

Health: 4000

Mele Damage: 400

Weapons: Biting

Powers: 1.lev Ungoliant Strike, 5.lev Summon Spiders (9 Battalion Spiderlings), 8.lev Capturing with Cobwebs

''' Dragon '''

Resource Cost: 5000

Health: 5000

Mele Damage: 550

Weapons: Claws

Powers: 1.lev Fireball, 5.lev Fire Flight, 10.lev Summon Dragons (5 Small Dragons)

''' Drogoth Lord of Dragons '''

Resource Cost: 5000

Health: 6000

Mele Damage: 600

Weapons: Claws

Powers: 1.lev Fireball, 3.lev Wing Blast, 5.lev Fire Flight, 8.lev Summon Dragons (5 Small Dragons), 10.lev Incinerate

''' Smaug '''

Resource Cost: 5000

Health: 5000

Mele Damage: 600

Weapons: Claws

Powers: 1.lev Flying, 2.lev Fireball, 4.lev Dragon Roar 6.lev Wing Blast, 8.lev Fire Flight, 10.lev Incinerate

Structures:

''' Goblin Cave '''

Resource Cost: 200

Health: 2500

Create Units: Goblin Warriors, Goblin Pikemen, Goblin Archers. (6 Battalion next level)

''' Spider Pit '''

Resource Cost: 600

Health: 3500

Create Units: Spiderlings, Goblin Spider Riders, Goblin Spider Archers. (3 Battalion next level)

''' Misty Mountains Tent '''

Resource Cost: 150

Health: 2000

Create Units: Bats, Wolves in Misty Mountains, Hill Men in Misty Mountains. (4 Battalion next level)

''' Fissure '''

Resource Cost: 800

Health: 3500

Create Units: Half Troll Marauders, Cave Troll, Mountain Giant, Fire Drakes. (2 Battalion next level)

''' Lumber Mill '''

Resource Cost: 200

Health: 1500

Create Units: Goblins Orc Laborer

Resources: 1.lev 20;2.lev 23;3.lev 25

''' Tunnel '''

Resource Cost: 300

Health: 1500

Resources: 1.lev 20;2.lev 23;3.lev 25

''' Treasure Trove '''

Resource Cost: 1000

Health: 3500

Upgrades: Banner Carrier, Heavy Armor, Forged Blades, Fire Arrows

''' Goblin Battle Tower '''

Resource Cost: 500

Health: 3000

''' Goblin Citadel '''

Resource Cost: 3000

Health: 5000

Resources: 10

Upgrades: Capturing with Cobwebs (30sek); Recharge for 300sek; Resource Cost 3000

Ships:

 Corsairs Doom Ship:  Repairs ships in nearby

 Corsairs Transporter:  T ransmitted army  and heroes

 Corsairs Black Ship:  Battleship again other ships

 Corsairs Bombardment Ship:  Ship as a catapult, witch destroys buildings

Powers:

 Tainted Land:  All enemies units and heroes lose leadership; +25%Damage +25%Armor

 Bats:  +50%Damage +25%Armor for Goblins; View Deals Archers

 Untamed:  Taken Neultral Units

 Scavanger:  Killing Units, Heroes, Structures with good resources

 Darkness:  All enemies Units lose Leadership +50%Damage +25%Armor

 Wyrm:  Summon Wyrm (rank 10)

 Watcher in the Water:  Summon Watcher in the Water (rank 10)

 Balrog:  Summon Balrog (rank 10)

Upgrades:

 Banner Carrier:  For Units 1level to 2level

 Heavy Armor:  For Units +60%Armor

 Forged Blades:  For Units +50%Damage

 Fire Arrows:  For Archers +30%Damage (Special Damage for Structures)

 Upgrade for Citadel:  Secret Upgrade