Angmar

Units:

''' Angmar orcs Warriors '''

Resource Cost: 100

Command Points: 15

Health: 150

Strong: Pikes

Weak: Cavalry

From: Angmar Orc Pit. Level 1

Time Built: 20sek

Upgrades: Banner Carrier

''' Angmar orcs Pikemen '''

Resource Cost: 150

Command Points: 12

Health: 200

Strong: Cavalry

Weak: Archers

From: Angmar Orc Pit. Level 1

Time Built: 20sek

Upgrades: Banner Carrier, Heavy Armor, Forged Blades

'''

'''

''' Angmar orcs Archers '''

Resource Cost: 150

Command Points: 12

Health: 80

Strong: Pikes, Monsters

Weak: Cavalry

From: Angmar Orc Pit. Level 1

Time Built: 20sek

Upgrades: Banner Carrier, Heavy Armor, Ice Arrows

''' Rhudaur Warriors '''

Resource Cost: 150

Command Points: 12

Health: 160

Strong: Pikes

Weak: Cavalry

From: Rhudaur Tent. Level 1

Time Built: 20sek

Upgrades: Banner Carrier, Heavy Armor

'''

'''

''' Rhudaur Axethrowers '''

Resource Cost: 200

Command Points: 12

Health: 120

Strong: Pikes, Swords

Weak: Cavalry, Archers

From: Rhudaur Tent. Level 1

Time Built: 20sek

Upgrades: Banner Carrier, Heavy Armor

''' Rhudaur Pikemen '''

Resource Cost: 250

Command Points: 12

Health: 240

Strong: Cavalry

Weak: Archers

From: Rhudaur Tent. Level 1

Time Built: 25sek

Upgrades: Banner Carrier, Heavy Armor, Forged Blades

''' Sorcerers '''

Resource Cost: 400

Command Points: 5

Health: 120

Strong: N/A

Weak: All Units

From: Temple of Twilight. Level 1

Time Built: 40sek

Powers: Black Ice (Slows the Enemy), Fell Strength (Augments Friendlies), Soul Freeze (Freeze an Enemy), Well of Souls (Damages Units, Turning any it kills into Wights), Corpse Rain (Downpour of exploding cadavers), Healing (Healing only Mens from Angmar +50Health)

''' Men of Carn Dum '''

Resource Cost: 300

Command Points: 12

Health: 280

Strong: Pikes

Weak: Cavalry

Time Built: 25sek

Upgrades: Banner Carrier, Heavy Armor, Forged Blades

From: Men Barrack. Level 1

''' Pikes of Carn Dum '''

Resource Cost: 300

Command Points: 12

Health: 300

Strong: Cavalry

Weak: Archers

Time Built: 25sek

Upgrades: Banner Carrier, Heavy Armor, Forged Blades

From: Men Barrack. Level 1

''' Archers of Carn Dum '''

Resource Cost: 350

Command Points: 12

Health: 160

Strong: Pikes

Weak: Cavalry

Time Built: 25sek

Upgrades: Banner Carrier, Heavy Armor, Ice Arrows

From: Men Barracks. Level 1

''' Black Numenorian '''

Resource Cost: 350

Command Points: 12

Health: 300

Strong: Pikes

Weak: Cavalry

From: Hall of Black Numenorian. Level 1

Time Built: 25sek

Upgrades: Banner Carrier, Heavy Armor, Forged Blades

''' Dark Rangers '''

Resource Cost: 500

Command Points: 6

Health:180

Strong: Pikes, Monsters

Weak: Cavalry

From: Hall of Black Numenorian. Level 1

Time Built: 30sek

Upgrades: Banner Carrier, Heavy Armor, Ice Arrows

''' Trall Masters '''

Resource Cost: 800

Command Points: 4

Health:500

Strong: Pikes, Swords

Weak: Cavalry, Archers

From: Hall of Black Numenorian. Level 2

Time Built: 40sek

Upgrades: Banner Carrier

''' Barrow Wights '''

Resource Cost: 500

Command Points: 1

Health: 500

Strong: Pikes, Archers

Weak: Cavalry

From: Barrow Camp. Level 1

Time Built: 40sek

Powers: Invisibility, Taken Enemy Units for 20sek

''' Dire Wolves '''

Resource Cost: 200

Command Points: 10

Health: 260

Strong: Swords

Weak: Archers

From: Wolves and Troll Den. Level 1

Time Built: 30sek

Upgrades: Banner Carrier

''' White Wolves Riders '''

Resource Cost: 500

Command Points: 6

Health: 500

Strong: Archers, Swords

Weak: Pikes

From: Wolves and Troll Den. Level 1

Time Built: 40sek

Upgrades: Banner Carrier, Heavy Armor, Forged Blades

''' Hill Troll '''

Resource Cost: 800

Command Points: 6

Health: 1000

Strong: Cavalry, Swords

Weak: Archers

From: Wolves and Troll Den. Level 2

Time Built: 60sek

Upgrades: Banner Carrier, Heavy Armor, Forged Blades

''' Snow Troll '''

Resource Cost: 1000

Command Points: 6

Health: 1200

Strong: Cavalry, Swords

Weak: Archers

From: Wolves and Troll Den. Level 2

Time Built: 60sek

Upgrades:Banner Carrier, Heavy Armor, Forged Blades

''' Mountain Giant '''

Resource Cost: 1000

Command Points: 1

Health: 1500

Strong: Structures

Weak: Archers

From: Wolves and Troll Den. Level 3

Time Built: 60sek

Powers: Togle Weapons (Throw Rocks and Close Ranged Attack)

''' Angmar Catapult '''

Resource Cost: 1000

Command Points: 1

Health: 600

Strong: Structures

Weak: Cavalry

From: Dark Iron Forge. Level 1

Time Built: 60sek

Upgrades: Ice Stones

''' Orc Laborer '''

Resource Cost: 10

Command Points: 1

Health: 50

Strong: Ents, Siege Weapons

Weak: All Units

From: Lumber Mill

Time Built: 5sek

Heroes:

''' Hwaldar '''

Resource Cost: 1200

Health: 1500

Mele Damage: 220

Weapons: Axe

Powers: 2.lev Leadership (+100%Damage +150%Armor), 3.lev Brigandage, 3.lev Axe Thrower 6.lev Summon Army of Rhudaur (5 Battalion Rhudaur Warriors, 3 Battalion Rhudaur Pikemen, 1 Battalion Rhudaur Axethrowers)

''' Morgomir '''

Resource Cost: 1500

Health: 1500

Mele Damage: 250

Weapons: Sword

Powers: 2.lev Dread Visage, 3.lev Leadership (+50%Damage +75%Armor), 3.lev Morgul Blade (+100%Damage), 6.lev Dark Glory, 9.lev Ruin

''' Rogash '''

Resource Cost: 2000

Health: 3000

Mele Damage: 300

Weapons: Sword

Powers: 1.lev Dominate Troll, 4.lev Leap Attack, 7.lev Rage of the North (175%Damage +125%Armor)

''' Karsh '''

Resource Cost: 2000

Health: 2000

Mele Damage: 300

Weapons: Two Swords

Powers: 1.lev Chill Soul, 3.lev Leadership (+50%Damage +50%Armor), 5.lev Blink, 8.lev Whisper of Death, 10.lev Summon Barrow Wights (5 Barrow Wights)

''' Witch King '''

Resource Cost: 4000

Health: 4000

Mele Damage: 500

Weapons: Sword

Powers: 1.lev Mount/Dismount (on Horse), 2.lev Dread Wrath, 3.lev Morgul Blade (+100%Damage), 5.lev Morgul Corruption, 6.lev Terrible Fury, 8.lev Hour of the Witch King

Towers:

''' Angmar Orc Pit '''

Resource Cost: 200

Health: 3000

Create Units: Angmar orcs Warriors, Angmar orcs Spearmen, Angmar orcs Archers. (6 Battalion next level)

''' Rhudaur Tent '''

Resource Cost: 250

Health: 2500

Create Units: Rhudaur Warriors, Rhudaur Pikemen, Rhudaur Axethrowers. (4 Battalion next level)

''' Men Barracks '''

Resource Cost: 350

Health: 3000

Create Units: Men of Carn Dum, Pikes of Carn Dum, Archers of Carn Dum. (4 Battalion next level)

'''

'''

''' Hall of Black Numenorian '''

Resource Cost: 350

Health: 3000

Create Units: Black Numenorian, Dark Rangers, Thrall Masters. (3 Battalion next level)

''' Wolves and Troll Den '''

Resource Cost: 800

Health: 3500

Create Units: Dire Wolves, White Wolves Riders, Hill Troll, Snow Troll, Mountain Giant. (3 Battalion next level)

'''

'''

''' Temple of Twilight '''

Resource Cost: 500

Health: 3000

Create Units: Angmar Sorcerers. (2 Battalion next level)

''' Wight Camp '''

Resource Cost: 600

Health: 2000

Create Units: Barrow Wights. (1 Battalion next level)

''' Angmar Lumber Mill '''

Resource Cost: 200

Health: 1500

Resources: 1.lev 20;2.lev 23;3.lev 25

''' Angmar Mill '''

Resource Cost: 300

Health: 1500

Resources: 1.lev 20; 2.lev 23; 3.lev 25

''' Dark Iron Forge '''

Resource Cost: 1000

Health: 3500

Create Units: Angmar Catapult

Upgrades: Banner Carrier, Heavy Armor, Forged Blades, Ice Arrows, Ice Stones

''' Angmar Battle Tower '''

Resource Cost: 500

Health: 3000

''' Carn Dum Citadel '''

Resource Cost:3000

Health: 5000

Resources: 10

Upgrades: Rain of Ice; Recharge for 300sek; Resource Cost 3000

Ships:

 Corsairs Doom Ship:  Repairs ships in nearby

 Corsairs Transporter:  T ransmitted army  and heroes

 Corsairs Black Ship:  Battleship again other ships

 Corsairs Bombardment Ship:  Ship as a catapult, witch destroys buildings

Powers:

 Farsight:  O pens  undiscovered  place on  target 

Mountain Winds:  Scattering enemy Units on target with light Damage

 Tainted Land:  All enemies units and heroes lose leadership; +25%Damage +25%Armor

 Men of Rhudaur:  Summon 5 Battalion Rhudaur Warriors (rank 3, upgrade Heavy Armor), 3 Battalion Rhudaur Axethrowers (rank 3, upgrade Heavy Armor), 3 Battalion Rhudaur Pikemen (rank 3, upgrade Heavy Armor, Forged Blades) Duration 2min

 Orcs of Mount Gundabad:  Summon 10 Battalion Angmar orcs Warriors (rank 3) Duration 2min

 Mountain Giant:  Summon 4 Mountain Giant Duration 1min

 Darkness:  All enemies Units lose Leadership +50%Damage +25%Armor

 WereWolf:  Summon WereWolf (level 10) Duration 30sek

Upgrades:

 Banner Carrier:  For Units 1level to 2level

 Heavy Armor:  For Units +60%Armor

 Forged Blades:  For Units +50%Damage

 Ice Arrows:  For Archers +30%Damage (Special Damage for Structures)

 Ice Stones:  For Catapults +150%Damage

 Upgrade for Citadel  Secret Upgrade