Wild

Units:

''' Orcs Warriors of Grishnakh '''

Resource Cost: 100

Command Points: 12

Health: 160

Strong: Pikes

Weak: Cavalry

From: Orc and Uruk Pit. Level 1

Time Built: 20sek

Upgrades: Banner Carrier, Heavy Armor

''' Uruk Warriors of Ugluk '''

Resource Cost: 200

Command Points: 12

Health: 200

Strong: Pikes

Weak: Cavalry

From: Orc and Uruk Pit. Level 1

Time Built: 20sek

Upgrades: Banner Carrier, Heavy Armor

''' Evil Men of Bree '''

Resource Cost: 100

Command Points: 15

Health: 120

Strong: Pikes

Weak: Cavalry

From: Men and Avari Barrack. Level 1

Time Built: 15sek

Upgrades: Banner Carrier

''' Men Warriors '''

Resource Cost: 150

Command Points: 15

Health: 160

Strong: Pikes

Weak: Cavalry

From: Men and Avari Barracks. Level 1

Time Built: 20sek

Upgrades: Banner Carrier

''' Avari Archers '''

Resource Cost: 400

Command Points: 6

Health: 160

Strong: Pikes

Weak: Cavalry

From: Men and Avari Barracks. Level 2

Time Built: 30sek

Upgrades: Banner Carrier, Heavy Armor, Fire Arrows

''' Warriors of Druadan Forest '''

Resource Cost: 150

Command Points: 12

Health: 150

Strong: Pikes

Weak: Cavalry

From: Druadan Forest Tent. Level 1

Time Built: 20sek

Upgrades: Banner Carrier

''' Axemen of Druadan Forest '''

Resource Cost:150

Command Points: 12

Health: 150

Strong: Swords

Weak: Cavalry

From: Druadan Forest Tent. Level 1

Time Built: 20sek

Upgrades: Banner Carrier

''' Archers of Druadan Forest '''

Resource Cost: 200

Command Points: 12

Health: 100

Strong: Pikes

Weak:Cavalry

From:Druadan Forest Tent. Level 1

Time Built:20sek

Upgrades: Banner Carrier, Fire Arrows

''' Goblin Warriors '''

Resource Cost:100

Command Points:15

Health:100

Strong: Pikes

Weak: Cavalry

From: Goblin Cave. Level 1

Time Built: 20sek

Upgrades: Banner Carrier, Heavy Armor, Forged Blades

''' Goblin Archers '''

Resource Cost: 200

Command Points: 12

Health: 80

Strong: Pikes

Weak: Cavalry

From: Goblin Cave. Level 1

Time Built: 20sek

Upgrades: Banner Carrier, Heavy Armor, Fire Arrows

''' Spiderlings '''

Resource Cost: 200

Command Points: 10

Health: 300

Strong: Swords

Weak: Archers

From: Spider and Wight Camp. Level 1

Time Built: 30sek

Upgrades: Banner Carrier

''' Wight '''

Resource Cost: 500

Command Points: 1

Health: 500

Strong: Pikes, Archers

Weak: Cavalry

From: Spider and Wight Camp. Level 2

Time Built: 40sek

Powers: Invisibility, Taken Enemy Units for 20sek

''' Wolves '''

Resource Cost: 200

Command Points: 10

Health: 260

Strong: Swords

Weak: Archers

From: Wolves and Troll Den. Level 1

Time Built: 30sek

Upgrades: Banner Carrier

''' Wolves Riders '''

Resource Cost: 500

Command Points: 6

Health: 500

Strong: Swords

Weak: Pikes

From: Wolves and Troll Den. Level 2

Time Built: 40sek

Upgrades: Banner Carrier, Heavy Armor, Forged Blades

''' Wildmen Riders '''

Resource Cost: 500

Command Points: 6

Health: 550

Strong: Swords

Weak: Pikes

From: Men and Avari Barracks. Level 3

Time Built: 40sek

Upgrades: Banner Carrier, Heavy Armor

''' Giant Scorpions '''

Resource Cost: 400

Command Points: 6

Health: 400

Strong: Swords

Weak: Archers

From: Wolves and Troll Den. Level 2

Time Built: 40sek

Upgrades: Banner Carrier

''' Giant Spiders '''

Resource Cost: 500

Command Points: 6

Health: 450

Strong: Swords

Weak: Pikes

From: Wolves and Troll Den. Level 2

Time Built: 40sek

Upgrades: Banner Carrier

''' Cave Troll '''

Resource Cost: 800

Command Points: 1

Health: 1100

Strong: Swords, Cavalry

Weak: Archers

From: Wolves and Troll Den. Level 3

Time Built: 60sek

Powers:Find Tree, Eat Orc, Find Rock, Close Ranged Attack

''' Orc Laborer '''

Resource Cost: 10

Command Points: 1

Health: 50

Strong: Ents, Siege Weapons

Weak: All Units

From: Lumber Mill

Time Built: 5sek

Heroes:

''' Gorbag '''

Resource Cost: 100

Health: 300

Mele Damage:100

Weapons: Orkish Sword

Powers: 1.lev Leadership (+50%Damage +100%Armor), 1.lev Bloodthirsty ((+50%Damage)-(Kill Black Uruks of Cirith Ungol)), 4.lev Lord of Cirith Ungol, 7.lev Summon Orcs (5 Battalion Black orcs of Cirith Ungol)

'''

'''

''' Snaga '''

Resource Cost: 100

Health: 300

Mele Damage: 100

Weapons: Orkish Knife

Powers: 1.lev Meat Fresh (+300%Damage), 3.lev Leadership (+50%Armor), 6.lev Summon Orcs (5 Battalion Orc Warriors of Grishnakh)

''' Grishnakh '''

Resource Cost: 100

Health: 300

Mele Damage: 100

Weapons: Orkish Knife

Powers: 2.lev Leadership (+50%Damage +150%Armor), 3.lev Chief of Orcs Escaped from Isengard, 6.lev Summon Orcs (5 Battalion Orc Warriors of Grishnakh)

''' Shagrat '''

Resource Cost: 100

Health: 300

Mele Damage: 100

Weapons: Uruk Sword

Powers: 1.lev Leadership (+50%Damage +100%Armor), 1.lev Bloodthirsty ((+50%Damage)-(Kill Black orcs of Cirith Ungol)), 4.lev Captain of Cirith Ungol, 7.lev Summon Uruks (5 Battalion Black uruks of Cirith Ungol)

''' Smeagol '''

Resource Cost: 100

Health: 300

Mele Damage: 100

Weapons: Fighting

Powers: 1.lev Leadership (+50%Damage +50%Armor), 3.lev Gollum Strike, 3.lev My Precious, 5.lev Fresh Fish (+50%Damage)

''' Mauhur '''

Resource Cost: 500

Health: 750

Mele Damage:160

Weapons: Uruk Sword

Powers: 2.lev Leadership (+50%Damage +125%Armor), 3.lev Manflesh (+225%Damage +75%Armor), 4.lev Uruk Roar (+25%Damage +75%Armor), 6.lev Bloodthirsty (+50%Damage Killing Orcs of Isengard)

''' Ugluk '''

Resource Cost: 800

Health: 850

Mele Damage: 180

Weapons: Uruk Sword

Powers: 2.lev Leadership (+75%Damage +25%Armor) 3.lev Manflesh (+250%Damage +50%Armor) 5.lev Carnage (+150%Damage +150%Armor), 7.lev Uruk Captain, 8.lev Summon Uruk-Hai (5 Battalion Uruk Scouts)

''' Ghan-Buri-Ghan '''

Resouce Cost:1000

Health: 800

Mele Damage:240

Weapons:Axe

Powers: 1.lev Leadership (+50%Damage +150%Armor), 4.lev Captain of Druadan Forest, 6.lev Summon Army of Druadan Forest (5 Battalion Axemen of Druadan Forest, 3 Battalion Archers of Druadan Forest)

''' Burzolog '''

Resource Cost: 2000

Health: 2500

Mele Damage: 300

Weapons: Troll Hammer

Powers: 1.lev Dominate Troll, 3.lev Leap Attack, 5.lev Leadership (+25%Damage +25%Armor)

''' Alatar '''

Resource Cost: 2000

Health: 1800

Mele Damage: 300

Weapons: Wizard Staff

Powers: 1.lev Wizard Blast, 2.lev Fireball, 5.lev Leadership (+50%Damage +75%Armor), 7.lev Red Light on the East, 10.lev Heal of Wraith

''' Pallando '''

Resource Cost: 2500

Health: 2500

Mele Damage:300

Weapons: Sword and Wizard Staff

Powers: 1.lev Wizard Blast, 2.lev Lighting Sword of Rhun, 5.lev Leadership (+50%Damage +50%Armor), 7.lev Purple Light of Rhun, 10.lev Storm Water

''' Ungoliant '''

Resource Cost: 3500

Health: 4000

Mele Damage: 400

Weapons: Biting

Powers: 1.lev Ungoliant Strike, 5.lev Summon Spiders (9 Battalion Spiderlings), 8.lev Capturing with Cobwebs

Structures:

''' Orc and Uruk Pit '''

Resource Cost: 200

Health: 3000

Create Units: Orcs Warriors of Grishnakh, Uruk Warriors of Ugluk. (5 Battalion next level)

''' Men and Avari Barracks '''

Resource Cost: 300

Health: 3000

Create Units: Evil Men of Bree, Men Warriors, Avari Archers, Wildmen Riders. (4 Battalion next level)

''' Druadan Forest Tent '''

Resource Cost: 250

Health: 2500

Create Units: Warriors of Druadan Forest, Axemen of Druadan Forest, Archers of Druadan Forest. (4 Battalion next level)

''' Goblin Cave '''

Resource Cost: 200

Health: 3000

Create Units: Goblin Warriors, Goblin Archers. (5 Battalion next level)

''' Wight and Spider Cave '''

Resource Cost: 600

Health: 2000

Create Units: Spiderlings, Wight. (4 Battalion next level)

''' Wolves and Troll Den '''

Resource Cost: 800

Health: 3500

Create Units: Wolves, Wolve Riders, Giant Scorpions, Giant Spiders, Cave Troll. (3 Battalion next level)

'''

'''

''' Lumber Mill '''

Resource Cost: 200

Health: 1500

Create Units: Wild Orc Laborer

Resources: 1.lev 20; 2.lev 23; 3.lev 25

''' Slaughter House '''

Resource Cost: 300

Health: 1500

Resources: 1.lev 20; 2.lev 23; 3.lev 25

''' Wild Armory '''

Resource Cost: 1000

Health: 3500

Upgrades: Banner Carrier, Heavy Armor, Forged Blades, Fire Arrows

''' Wild Battle Tower '''

Resource Cost: 500

Health: 3000

''' Wild Citadel '''

Resource Cost: 3000

Health: 5000

Resources: 10

Upgrades: Wild Upgrade for Citadel; Full Map revealed 10sek; Recharge for 300sek; Resource Cost 3000

Ships:

 Corsairs Doom Ship:  Repairs ships in nearby

 Corsairs Transporter:  T ransmitted army  and heroes

 Corsairs Black Ship:  Battleship again other ships

 Corsairs Bombardment Ship:  Ship as a catapult, witch destroys buildings

Powers:

 Tainted Land:  All enemies units and heroes lose leadership; +25%Damage +25%Armor

 Bats:  +50%Damage +25%Armor for Goblins; View Deals Archers

 Scavanger:  Killing Units, Heroes, Structures with good resources

 Spiderlings:  Summon 4 Battalion Spiderlings (rank 3) Duration 2min

 Wild Men:  Summon 5 Battalion Men Warriors (rank 3) Duration 2min

 Darkness:  All enemies Units lose Leadership +50%Damage +25%Armor

 Rain of Burning Tree:  Rain of Burning Tree, Killing Units on targed radius

 Dragon:  Summon Dragon (level 10) Duration 30sek

Upgrades:

 Banner Carrier:  For Units 1level to 2level

 Heavy Armor:  For Units +60%Armor

 Forged Blades:  For Units +50%Damage

 Fire Arrows:  For Archers +30%Damage (Special Damage for Structures)

 Upgrade for Citadel:  Secret Upgrade