Hobbits and Dunedain Men

Units:

'''

'''

''' Dunedain Peasants Warriors '''

Resource Cost:100

Command Points: 15

Health:100

Strong:Pikes

Weak:Cavalry

From: Dunedain Camp. Level 1

Time Built:20sek

Upgrades:Banner Carrier, Heavy Armor, Forged Blades; Rebuilt Buildings

''' Dunedain Soldier in Last Alliance '''

Resource Cost:300

Command Points:10

Health:240

Strong:Pikes

Weak: Cavalry

From:Dunedain Camp. Level 2

Time Built:20sek

Upgrades:Banner Carrier, Heavy Armor, Forged Blades

'''

'''

''' Dunedain Spearmen in Last Alliance '''

Resource Cost:300

Command Points:10

Health:260

Strong: Cavalry

Weak: Archers

From: Dunedain Camp. Level 2

Time Built:20sek

Upgrades:Banner Carrier, Heavy Armor, Forged Blades

''' Dunedain Archers in Last Alliance '''

Resource Cost:300

Command Points:10

Health: 140

Strong: Monsters, Pikes

Weak: Cavalry

From:Dunedain Camp. Level 2

Time Built:20sek

Upgrades:Banner Carrier, Heavy Armor, Fire Arrows

''' Dunedain Rangers '''

Resource Cost: 500

Command Points: 6

Health: 180

Mele Damage: 260

Bow Damage: 280

Strong: Pikes, Monsters

Weak: Cavalry

From: Dunedain Camp. Level 3

Time Built:30sek

Upgrades:Banner Carrier, Forged Blades, Fire Arrows

''' Hobbits Warriors '''

Resource Cost: 100

Command Points: 15

Health: 100

Strong: Pikes

Weak: Cavalry

From: Hobbits Barracks. Level 1

Time Built:15sek

Upgrades:Banner Carrier, Heavy Armor

''' Hobbits Rockthrowers '''

Resource Cost: 150

Command Points: 12

Health: 60

Strong: Monsters

Weak: Cavalry, Swords

From: Hobbits Barracks. Level 1

Time Built:15sek

Upgrades:Banner Carrier, Heavy Armor

''' Arnor Soldier '''

Resource Cost:150

Command Points:12

Health:200

Strong: Pikes

Weak: Cavalry

From: Arnor Barracks. Level 1

Time Built:20sek

Upgrades:Banner Carrier, Heavy Armor, Forged Blades

''' Arnor Archers '''

Resource Cost:200

Command Points:12

Health:120

Strong: Pikes

Weak: Cavalry

From: Arnor Barracks. Level 1

Time Built:20sek

Upgrades:Banner Carrier, Heavy Armor, Fire Arrows

''' Hobbits Cavalry '''

Resource Cost: 450

Command Points:10

Health:400

Strong: Swords, Archers

Weak: Pikes

From: Arnor Stables. Level 1

Time Built: 35sek

Upgrades:Banner Carrier, Heavy Armor, Forged Blades

''' Arnor Knights '''

Resource Cost: 500

Command Points: 6

Health:500

Strong:Archers, Swords

Weak: Pikes

From: Arnor Stables. Level 1

Time Built: 40sek

Upgrades:Banner Carrier, Heavy Armor, Forged Blades

''' Elven Horse Archers '''

Resource Cost:600

Command Points: 6

Health:480

Strong: Pikes, Monsters

Weak: Spearthrowers

From:Arnor Stables. Level 2

Time Built:40sek

Upgrades:Banner Carrier, Heavy Armor, Fire Arrows

''' Ents: '''

Resource Cost:1000

Command Poins: 1

Health: 4500

Strong: All Units, Siege Weapons, Heroes, Structures

Weak: Catapults with Upgrade Fire Stones and Archers with Upgrade Fire Arrows

From: Ent Moot

Time Built: 60sek

Powers: Togle Weapons (Throw Rocks and Close Ranged Attack)

Heroes:

''' Bilbo Baggins '''

Resource Cost:100

Health:300

Mele Damage: 100

Rockthrow Damage: 90

Weapons: Sword and Throw rock

Powers: 1.lev Togle Weapons (use sword and throw rock), 2.lev Sting (+50%Damage), 3.lev Elven Cloak, 5.lev Member of the Company (+100%Armor)

''' Sam '''

Resource Cost:100

Health:300

Mele Damage:100

Rockthrow Damage:90

Weapons:Sword and Throw Rocks

Powers: 1.lev Togle Weapons (use sword and throw rocks), 3.lev Elven Cloak, 5.lev Pan Strike, 7.lev Phial of Galadriel

'''

'''

''' Merry '''

Resource Cost: 100

Health: 300

Mele Damage:100

Rock Throw Damage:90

Weapons: Sword and Throw Rock

Powers: 1.lev Togle Weapons(Sword and Throw Rocks), 3.lev Elven Cloak, 5.lev Esquire of Rohan, 7.lev Rohan Armory

1-6lev Light Armor, 7-10lev Heavy Armor (Armored in Rohan)

''' Pippin '''

Resource Cost: 100

Health: 300

Mele Damage:100

Rockthrow Damage:90

Weapons:Sword and Throw Rocks

Powers:1.lev Togle Weapons (use sword and throw rocks), 3.lev Elven Cloak, 5.lev Draggen Strike, 7.lev Gondor Armory

1-6lev Light Armor, 7-10lev Heavy Armor (Armored in Gondor)

'''

'''

''' Frodo '''

Resource Cost:200

Health:400

Mele Damage:100

Rock Throw Damage:90

Weapons: Sword and Throw Rock

Powers:1.lev Togle Weapons (Sword and Throw Rocks), 1.lev the One Ring, 2.lev Sting (+50%Damage), 3.lev Elven Cloak, 3.lev Phial of Galadriel, 5.lev Mithril (+200%Armor)

''' Mallor '''

Resource Cost: 500

Health: 700

Mele Damage: 140

Bow Damage: 150

Weapons: Bow and Sword

Powers: 1.lev Togle Weapons (Bow and Sword), 3.lev Wounding Arrow, 5.lev Leadership (+50%Damage +100%Armor)

'''

'''

''' Halbaron '''

Resource Cost:500

Health: 700

Mele Damage:140

Bow Damage:150

Weapons: Bow and Sword

Powers:1.lev Togle Weapons (Bow and Sword), 3.lev Wounding Arrow, 5.lev Leadership (+50%Damage +100%Armor), 8.lev Captain of Dunedain

'''

'''

''' Dirhaborn '''

Resource Cost: 500

Health: 700

Mele Damage: 140

Bow Damage: 150

Weapons: Bow and Sword

Powers: 1.lev Togle Weapons (Bow and Sword), 3.lev Wounding Arrow, 5.lev Leadership (+50%Damage +100%Armor)

'''

'''

''' Elgarain '''

Resource Cost:500

Health: 700

Mele Damage: 140

Bow Damage: 150

Weapons: Bow and Sword

Powers: 1.lev Togle Weapons (Bow and Sword), 3.lev Wounding Arrow, 5.lev Leadership (+50%Damage +100%Armor), 8.lev Women-Ranger (+50%Armor)

''' Elladan '''

Resource Cost:500

Health:700

Mele Damage:160

Bow Damage:160

Weapons:Bow and Sword

Powers:1.lev Togle Weapons (Bow and Sword), 3.lev Leadership (+50%Damage +50%Armor), 6.lev Blue Arrow

'''

'''

''' Elrohir '''

Resource Cost:500

Health:700

Mele Damage:160

Bow Damage:160

Weapons:Bow and Sword

Powers:1.lev Togle Weapons (Bow and Sword), 3.lev Leadership (+50%Damage +50%Armor), 6.lev Green Arrow

''' Halbarad Ranger in the North '''

Resource Cost: 600

Health: 800

Mele Damage:160

Bow Damage:160

Weapons: Bow and Sword

Powers: 1.lev Togle Weapons (Bow and Sword), 4.lev Train Archers, 6.lev Chief of Dunedain, 9.lev Summon Rangers (3 Battalion Dunedain Rangers)

''' Tom Bombadil '''

Resource Cost: 800

Health: 1000

Mele Damage: 200

Weapons: Fighting

Powers: 1.lev Song of Tom Bombadil, 3.lev Adventures of Tom Bombadil (+100%Armor)

 Arathorn II father of Aragorn 

Resource Cost: 1500

Health: 1500

Mele Damage: 260

Bow Damage:260

Weapons: Bow and Sword

Powers: 1.lev Togle Weapons (Bow and Sword), 2.lev Chief of Dunedain (+25%Damage +125%Armor), 5.lev Blue Arrow, 5.lev Blade of Dunedain, 7.lev Summon Dunedain (3 Battalion Dunedain Rangers)

'''

'''

''' Radagast the Brown '''

Resource Cost: 2000

Health: 2000

Mele Damage:350

Weapons: Wizard Staff

Powers: 1.lev Wizard Blast, 3.lev Leadership (+100%Damage +125%Armor), 5.lev Mount/Dismount (on Eagle), 6.lev Blue Light of Radagast, 8.lev Summon Eagle, 10.lev World of Power

''' Aragorn (Strider) '''

Resource Cost: 3500

Health: 2500

Mele Damage:500

Bow Damage:300

Weapons: Sword and Bow(to 3level with bow)

Powers: 1.lev Togle Weapons(Bow and Sword)1.lev Mount/Dismount 1.lev Athelas, 3.lev Blade Master, 5.lev Elendil, 7.lev Summon Army of the Dead(3 Battalion Army of the Dead)

1-2lev Ranger in the North (Light Armor), 3-7lev Medium Armor, 8-10 Heavy Armor (Armored in Gondor)

'''

'''

''' Gandalf the Grey '''

Resource Cost: 5000

Health: 4500

Mele Damage:550

Weapons: Sword and Wizard Staff

Powers: 1.lev Wizard Blast, 2.lev Lighting Sword, 4.level Leadership(+100%Damage +200%Armor), 5.lev Mount/Dismount, 7.lev Istari Light, 10.lev World of Power

1-3lev Gandalf the Grey, 4-10lev Gandalf the White

Towers:

''' Hobbits Barracks '''

Resource Cost: 150

Health: 1500

Create Units: Hobbits Warriors, Hobbits Rockthrowers. (5 Battalion next level)

'''

'''

''' Dunedain Barracks '''

Resource Cost: 350

Health: 3000

Create Units: Dunedain Peasants, Dunedain in Last Alliance Warriors, Dunedain in Last Alliance Spearmen, Dunedain in Last Alliance Archers, Dunedain Rangers. (4 Battalion next level)

''' Arnor Barracks '''

Resource Cost: 250

Health: 3000

Create Units: Arnor Soldiers, Arnor Archers. (5 Battalion next level)

'''

'''

''' Dunedain Stables '''

Resource Cost: 600

Health: 3500

Create Units: Hobbits Cavalry, Arnor Knights, Elven Horse Archers. (3 Battalion next leve)

'''

'''

''' Ent Moot '''

Resource Cost:2000

Health:6000

Create Units: Ent

''' Arnor Blacksmith '''

Resource Cost: 1000

Health: 3000

Upgrades: Banner Carrier, Heavy Armor, Forged Blades, Fire Arrows

''' Arnor Marketplace '''

Resource Cost: 800

Health: 3000

Upgrades: Golden Harvest, Iron Ore

''' Rohan Battle Tower '''

Resource Cost:500

Health:3000

''' Dale Well '''

Resource Cost: 200

Health: 800

All Units Healing to nearby

''' Hobbits Heroic Statue '''

Resource Cost: 150

Health: 500

All Heroes to nearby +50%Armor +50%Damage

''' Hobbits Citadel '''

Resource Cost: 3000

Health: 5000

Resources: 10

Upgrade: Full Map revealed 10sek; Recharge for 300sek; Resource Cost 3000

Ships:

 Elven Storm Ship:  Repairs ships in nearby

 Elven Transporter:  T ransmitted army  and heroes

 Elven Warship:  Battleship again other ships

 Elven Bombardment Ship:  Ship as a catapult, witch destroys buildings

Powers:

 Heal:  Healing units

 Elven Wood:  All enemies units and heroes lose leadership; +25%Damage +25%Armor

 Elven:  Summon 3 Battalion Elven Royal Guards (rank 3,upgrade Heavy Armor and Forged Blades) Duration 2min

 Dunedain Men:  Summon 3 Battalion Dunedain Rangers (rank 3, upgrade Forged Blades) Duration 2min

 Cloud Break:  All enemies units terror 15 sek; +50%Damage +25%Armor

 Eagles:  Summon two Eagles (level 10) Duration 1min

 Ents:  Summon 4 Ents (level 10) Duration 1min

 Sun Flare:  Killing Units and some Heroes for short time

Upgrades:

 Banner Carrier  For Units 1level to 2level

 Heavy Armor  For Units +60%Armor

 Forged Blades  For Units +50%Damage

 Fire Arrows  For Archers +30%Damage (special Damage for Structures)

 Iron Ore  For Blacksmith +10% Faster Upgrade

 Golden Harvest:  For Farms +10% Faster Resource

 Upgrade for Citadel  Secret Upgrade